using UnmanagedMMU.Allocators; namespace UnmanagedMMU.Handles { internal sealed unsafe class SegmentedMemoryHandle : MemoryHandleBase where T : unmanaged { public SegmentedMemoryHandle(void* ptr, nuint byteLength, nuint alignment, IUnmanagedMemoryOwner owner) : base(ptr, byteLength, alignment, owner) { } protected override void OnDispose() { return; } } }