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feature/im
...
feature/im
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93a3c8548e | ||
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0a979dd8e0 |
@@ -1,7 +1,7 @@
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# RustyDoom
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# RustyDoom
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A Rust version of the original DOOM from the offically released source code found at [https://github.com/id-software/doom](https://github.com/id-software/doom)
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A Rust version of the original DOOM base on the offically released source code found at [https://github.com/id-software/doom](https://github.com/id-software/doom)
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This is more of a learning exercise than something good!
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This is more of a learning exercise than something good! For example, the original `z_zone.c` and `z_zone.h` will be more "Rust-like" compared to the original version.
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This repository will only contain the SHAREWARE verison of the original DOOM1, but will be able to run both IWAD and PWADS.
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This repository will only contain the SHAREWARE verison of the original DOOM1, but will be able to run both IWAD and PWADS.
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@@ -10,7 +10,9 @@ use crate::m_argv::M_GetOptionalArgumentValueByArgument;
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use crate::m_argv::PARM_NOT_FOUND;
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use crate::m_argv::PARM_NOT_FOUND;
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use crate::m_misc::M_LoadDefaults;
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use crate::m_misc::M_LoadDefaults;
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use crate::v_video::V_Init;
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use crate::w_wad::{W_CheckNumForName, W_InitMultipleFiles};
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use crate::w_wad::{W_CheckNumForName, W_InitMultipleFiles};
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use crate::z_zone::Z_Init;
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use crate::doomdef::{
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use crate::doomdef::{
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VERSION,
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VERSION,
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@@ -400,19 +402,16 @@ pub fn D_DoomMain() {
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}
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}
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}
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}
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// TODO: Implement subsytem inits
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/*
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println!("V_Init: allocate screens.");
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println!("V_Init: allocate screens.");
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V_Init();
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V_Init();
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*/
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println!("M_LoadDefaults: Load system defaults.");
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println!("M_LoadDefaults: Load system defaults.");
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M_LoadDefaults();
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M_LoadDefaults();
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/*
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println!("Z_init: Init zone memory allocation daemon.");
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println!("Z_init: Init zone memory allocation daemon.");
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Z_Init();
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Z_Init();
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*/
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println!("W_Init: Init WADfiles");
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println!("W_Init: Init WADfiles");
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W_InitMultipleFiles(DOOMGLOBALS::with_ref(|g| g.wadfiles.clone())); // we are loading so how cares about a borrow
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W_InitMultipleFiles(DOOMGLOBALS::with_ref(|g| g.wadfiles.clone())); // we are loading so how cares about a borrow
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@@ -1,7 +1,35 @@
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use std::cell::RefCell;
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use std::cell::RefCell;
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/// DOOM version
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pub const VERSION:i32 = 110;
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pub const VERSION:i32 = 110;
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pub const D_DEVSTR: &str = "Development mode ON.";
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/// BASE_WIDTH
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/// For resize of screen, at start of game.
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/// It will not work dynamically, see visplanes. TODO: Investigate what this means.
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pub const BASE_WIDTH: i32 = 320;
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/// Screen scale multiplier?
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/// Original source comment:
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/// It is educational but futile to change this
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/// scaling e.g. to 2. Drawing of status bar,
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/// menues etc. is tied to the scale implied
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/// by the graphics.
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pub const SCREEN_MUL: i32 = 1;
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/// Inverse of the aspect ratio
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pub const INV_ASPECT_RATIO: f32 = 0.625; // 0.75, ideally according to the original source
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/// SCREENWIDTH
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/// = SCREEN_MUL*BASE_WIDTH //320
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pub const SCREENWIDTH: i32 = 320;
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/// SCREENHEIGHT
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/// (int)(SCREEN_MUL*BASE_WIDTH*INV_ASPECT_RATIO) //200
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pub const SCREENHEIGHT:i32 = 200;
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/// The maximum number of players, multiplayer/networking.
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pub const MAXPLAYERS: i32 = 4;
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/// The number of state updates (ticks) to be done per second
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/// The number of state updates (ticks) to be done per second
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pub const TICRATE: i32 = 35;
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pub const TICRATE: i32 = 35;
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10
src/doomtype/mod.rs
Normal file
10
src/doomtype/mod.rs
Normal file
@@ -0,0 +1,10 @@
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const MAXCHAR: i8 = i8::MAX;
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const MAXSHORT: i16 = i16::MAX;
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const MAXINT: i32 = i32::MAX;
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const MAXLONG: i32 = i32::MAX;
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// Minimum values
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const MINCHAR: i8 = i8::MIN;
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const MINSHORT: i16 = i16::MIN;
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const MININT: i32 = i32::MIN;
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const MINLONG: i32 = i32::MIN;
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@@ -1,20 +1,10 @@
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use std::ptr::addr_of_mut;
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use std::ptr::addr_of_mut;
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use crate::d_strings;
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use crate::d_strings;
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use crate::doomtype;
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use crate::hu_stuff::get_chat_macro_ptr;
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use crate::hu_stuff::get_chat_macro_ptr;
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use crate::m_argv::{M_CheckParm, M_GetOptionalArgumentValueByArgument, PARM_NOT_FOUND};
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use crate::m_argv::{M_CheckParm, M_GetOptionalArgumentValueByArgument, PARM_NOT_FOUND};
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const MAXCHAR: i8 = i8::MAX;
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const MAXSHORT: i16 = i16::MAX;
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const MAXINT: i32 = i32::MAX;
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const MAXLONG: i32 = i32::MAX;
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// Minimum values
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const MINCHAR: i8 = i8::MIN;
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const MINSHORT: i16 = i16::MIN;
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const MININT: i32 = i32::MIN;
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const MINLONG: i32 = i32::MIN;
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// static mut variable stuff
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// static mut variable stuff
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@@ -280,7 +270,6 @@ pub fn M_WriteFile(name: &str, source: std::fs::File, length: i64) {
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}
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}
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#[allow(non_snake_case)]
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#[allow(non_snake_case)]
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pub fn M_ReadFile(name: &str, buffer: Vec<u8>) {
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pub fn M_ReadFile(name: &str, buffer: Vec<u8>) {
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}
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}
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@@ -1,10 +1,13 @@
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mod d_main;
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mod d_main;
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mod d_strings;
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mod d_strings;
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mod doomdef;
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mod doomdef;
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mod doomtype;
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mod hu_stuff;
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mod hu_stuff;
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mod m_argv;
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mod m_argv;
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mod m_misc;
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mod m_misc;
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mod v_video;
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mod w_wad;
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mod w_wad;
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mod z_zone;
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mod math;
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mod math;
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43
src/v_video/mod.rs
Normal file
43
src/v_video/mod.rs
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@@ -0,0 +1,43 @@
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use crate::doomdef::{SCREENHEIGHT, SCREENWIDTH};
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use crate::doomtype;
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pub const CENTERY: i32 = SCREENHEIGHT / 2;
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// static var stuff
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#[allow(non_upper_case_globals)]
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static mut screens: [[u8; (SCREENWIDTH*SCREENHEIGHT) as usize]; 5] = [[0u8; (SCREENWIDTH*SCREENHEIGHT) as usize]; 5];
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#[allow(non_snake_case)]
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pub fn V_Init() {
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// Do nothing :)
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// the memory is already allocated
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}
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#[allow(non_snake_case)]
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pub fn V_CopyRect(srcx: i32, srcy: i32, srcscrn: i32, width: i32, height: i32, destx: i32, desty: i32, destscrn: i32) {
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}
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/*
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TODO: Implement "r_data"
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#[allow(non_snake_case)]
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pub fn V_DrawPatch(x: i32, y: i32, scrn: i32, patch: Vec<patch_t>) {
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}
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#[allow(non_snake_case)]
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pub fn V_DrawPatchDirect(x: i32, y: i32, scrn: i32, patch: Vec<patch_t>) {
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}
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*/
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#[allow(non_snake_case)]
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pub fn V_GetBlock(x: i32, y: i32, scrn: i32, width: i32, height: i32, dest: Vec<u8>) {
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}
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#[allow(non_snake_case)]
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pub fn V_MarkRect(x: i32, y: i32, width: i32, height: i32) {
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}
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165
src/z_zone/mod.rs
Normal file
165
src/z_zone/mod.rs
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@@ -0,0 +1,165 @@
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/// Memory allocator stuff
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/// Compared to the original source, this will be some what "lean n' mean"
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use std::cell::RefCell;
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use std::collections::HashMap;
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#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
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/// The PurgeTags (PUs)
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/// Tags < 100 are not overwritten untill freed
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pub enum PurgeTag {
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/// Static the entire execution time
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Static = 1,
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/// Static while playing
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Sound = 2,
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/// static while playing
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Music = 3,
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/// Original source comment: anything else dave wants static
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Dave = 4,
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/// static until level exit
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Level = 50,
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/// static for special thinkers in a level
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LevSpec = 51,
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// Tags >= 100 are "purgable" whenever needed
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PurgeLevel = 100,
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Cache = 101,
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}
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/// Provides metadata on
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struct AllocMeta {
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/// The size of the allocation
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size: usize,
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/// The PU tag associated with the allocation
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tag: i32,
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/// A pointer to the caller's tracking pointer, cleared automatically upon freeing
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user: *mut *mut u8,
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}
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thread_local! {
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// We promise not to be naughty and access this from another thread :)
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/// Mapping from pointers (as usize) to the correspond AllocationMeta
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static REGISTRY: RefCell<HashMap<usize, AllocMeta>> = RefCell::new(HashMap::new());
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}
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// Helper method that we can use to access the registry
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fn with_registry<F, R>(f: F) -> R
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where
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F: FnOnce(&mut HashMap<usize, AllocMeta>) -> R
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{
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REGISTRY.with(|registry| f(&mut *registry.borrow_mut()))
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}
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#[allow(non_snake_case)]
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/// Initalized the Zone memory allocator sub-system
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pub fn Z_Init() {
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// do nothing, we get lazy init of the registry.
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}
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#[allow(non_snake_case)]
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/// Allocate a contiguous chunk of zeroed memory from the zone allocator
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/// # Safety
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/// This function returns a raw pointer that bypasses Rust's automatic memory
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/// tracking. The returned memory must be manually reclaimed using `Z_Free`.
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pub unsafe fn Z_Malloc(size: usize, tag: i32, user: *mut *mut u8) -> *mut u8 {
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let mut buffer = vec![0u8; size];
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let ptr = buffer.as_mut_ptr();
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// ensures Rust does not drop the buffer at the end of this block
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std::mem::forget(buffer);
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// Update the engine's tracking pointer if one was provided
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if !user.is_null() {
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unsafe {
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*user = ptr;
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}
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}
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// Save allocation details using the pointer address as the key
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with_registry(|map| {
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map.insert(ptr as usize, AllocMeta { size, tag, user });
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});
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ptr
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}
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#[allow(non_snake_case)]
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/// Reclaims and frees a allocation from Z_Malloc
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/// # Safety
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/// The provided pointer must point to a valid allocation tracked by the registry.
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/// Passing an invalid or already freed pointer can result in undefined behavior
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pub unsafe fn Z_Free(ptr: *mut u8) {
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if ptr.is_null() {
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return;
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}
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let removed = with_registry(|map| map.remove(&(ptr as usize)));
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if let Some(meta) = removed {
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// Clear the caller's tracking pointer to prevent use-after-free
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if !meta.user.is_null() {
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unsafe {
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*meta.user = std::ptr::null_mut();
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}
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}
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// re-build the vector so Rust can drop it
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unsafe {
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let _dropped_vec = Vec::from_raw_parts(ptr, meta.size, meta.size);
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}
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}
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}
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#[allow(non_snake_case)]
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/// Frees all memory allocations between the specific lifetime PU tags.
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/// # Safety
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/// All pointers tracked within this tag boundary are invalidated and deallocate
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pub unsafe fn Z_FreeTags(low_tag: i32, high_tag: i32) {
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// get all of the allocations to free
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let tags_to_free: Vec<usize> = with_registry(|map| {
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map.iter()
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.filter(|(_, meta)| meta.tag >= low_tag && meta.tag <= high_tag)
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.map(|(ptr_addr,_)| *ptr_addr)
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.collect()
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});
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// remove each pointer returned from the map and drop the memory
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for ptr_addr in tags_to_free {
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let removed_ptr = with_registry(|map| map.remove(&ptr_addr));
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if let Some(meta) = removed_ptr {
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let p = ptr_addr as *mut u8;
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unsafe {
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// clear caller tracking pointer to preven use after free
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if !meta.user.is_null() {
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*meta.user = std::ptr::null_mut();
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}
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let _dropped_vec = Vec::from_raw_parts(p, meta.size, meta.size);
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}
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}
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}
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}
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// Internal ChangeTag function
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#[allow(non_snake_case)]
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fn Z_ChangeTagInternal(ptr: *mut u8, tag: i32) {
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if ptr.is_null() {
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return;
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}
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with_registry(|map| {
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if let Some(meta) = map.get_mut(&(ptr as usize)) {
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meta.tag = tag;
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}
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})
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}
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/// Modifies the lifetime tag of an active allocation.
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///
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/// # Safety
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/// The provided pointer must point to a valid allocation tracked by the registry
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#[allow(non_snake_case)]
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pub unsafe fn Z_ChangeTag(ptr: *mut u8, tag: i32) {
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// removes the original helper macro from the original C, we don't need withcraft here
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Z_ChangeTagInternal(ptr, tag);
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||||||
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}
|
||||||
Reference in New Issue
Block a user