1 Commits

6 changed files with 91 additions and 19 deletions

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@@ -10,6 +10,7 @@ use crate::m_argv::M_GetOptionalArgumentValueByArgument;
use crate::m_argv::PARM_NOT_FOUND;
use crate::m_misc::M_LoadDefaults;
use crate::v_video::V_Init;
use crate::w_wad::{W_CheckNumForName, W_InitMultipleFiles};
use crate::doomdef::{
@@ -400,18 +401,17 @@ pub fn D_DoomMain() {
}
}
// TODO: Implement subsytem inits
/*
println!("V_Init: allocate screens.");
V_Init();
*/
println!("M_LoadDefaults: Load system defaults.");
M_LoadDefaults();
/*
/* TODO: Implement subsytem inits
println!("Z_init: Init zone memory allocation daemon.");
Z_Init();
*/
println!("W_Init: Init WADfiles");
W_InitMultipleFiles(DOOMGLOBALS::with_ref(|g| g.wadfiles.clone())); // we are loading so how cares about a borrow

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@@ -1,7 +1,35 @@
use std::cell::RefCell;
/// DOOM version
pub const VERSION:i32 = 110;
pub const D_DEVSTR: &str = "Development mode ON.";
/// BASE_WIDTH
/// For resize of screen, at start of game.
/// It will not work dynamically, see visplanes. TODO: Investigate what this means.
pub const BASE_WIDTH: i32 = 320;
/// Screen scale multiplier?
/// Original source comment:
/// It is educational but futile to change this
/// scaling e.g. to 2. Drawing of status bar,
/// menues etc. is tied to the scale implied
/// by the graphics.
pub const SCREEN_MUL: i32 = 1;
/// Inverse of the aspect ratio
pub const INV_ASPECT_RATIO: f32 = 0.625; // 0.75, ideally according to the original source
/// SCREENWIDTH
/// = SCREEN_MUL*BASE_WIDTH //320
pub const SCREENWIDTH: i32 = 320;
/// SCREENHEIGHT
/// (int)(SCREEN_MUL*BASE_WIDTH*INV_ASPECT_RATIO) //200
pub const SCREENHEIGHT:i32 = 200;
/// The maximum number of players, multiplayer/networking.
pub const MAXPLAYERS: i32 = 4;
/// The number of state updates (ticks) to be done per second
pub const TICRATE: i32 = 35;

10
src/doomtype/mod.rs Normal file
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@@ -0,0 +1,10 @@
const MAXCHAR: i8 = i8::MAX;
const MAXSHORT: i16 = i16::MAX;
const MAXINT: i32 = i32::MAX;
const MAXLONG: i32 = i32::MAX;
// Minimum values
const MINCHAR: i8 = i8::MIN;
const MINSHORT: i16 = i16::MIN;
const MININT: i32 = i32::MIN;
const MINLONG: i32 = i32::MIN;

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@@ -1,20 +1,10 @@
use std::ptr::addr_of_mut;
use crate::d_strings;
use crate::doomtype;
use crate::hu_stuff::get_chat_macro_ptr;
use crate::m_argv::{M_CheckParm, M_GetOptionalArgumentValueByArgument, PARM_NOT_FOUND};
const MAXCHAR: i8 = i8::MAX;
const MAXSHORT: i16 = i16::MAX;
const MAXINT: i32 = i32::MAX;
const MAXLONG: i32 = i32::MAX;
// Minimum values
const MINCHAR: i8 = i8::MIN;
const MINSHORT: i16 = i16::MIN;
const MININT: i32 = i32::MIN;
const MINLONG: i32 = i32::MIN;
// static mut variable stuff
@@ -280,7 +270,6 @@ pub fn M_WriteFile(name: &str, source: std::fs::File, length: i64) {
}
#[allow(non_snake_case)]
pub fn M_ReadFile(name: &str, buffer: Vec<u8>) {
}

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@@ -1,9 +1,11 @@
mod d_main;
mod d_strings;
mod doomdef;
mod doomtype;
mod hu_stuff;
mod m_argv;
mod m_misc;
mod v_video;
mod w_wad;
mod math;

43
src/v_video/mod.rs Normal file
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@@ -0,0 +1,43 @@
use crate::doomdef::{SCREENHEIGHT, SCREENWIDTH};
use crate::doomtype;
pub const CENTERY: i32 = SCREENHEIGHT / 2;
// static var stuff
#[allow(non_upper_case_globals)]
static mut screens: [[u8; (SCREENWIDTH*SCREENHEIGHT) as usize]; 5] = [[0u8; (SCREENWIDTH*SCREENHEIGHT) as usize]; 5];
#[allow(non_snake_case)]
pub fn V_Init() {
// Do nothing :)
// the memory is already allocated
}
#[allow(non_snake_case)]
pub fn V_CopyRect(srcx: i32, srcy: i32, srcscrn: i32, width: i32, height: i32, destx: i32, desty: i32, destscrn: i32) {
}
/*
TODO: Implement "r_data"
#[allow(non_snake_case)]
pub fn V_DrawPatch(x: i32, y: i32, scrn: i32, patch: Vec<patch_t>) {
}
#[allow(non_snake_case)]
pub fn V_DrawPatchDirect(x: i32, y: i32, scrn: i32, patch: Vec<patch_t>) {
}
*/
#[allow(non_snake_case)]
pub fn V_GetBlock(x: i32, y: i32, scrn: i32, width: i32, height: i32, dest: Vec<u8>) {
}
#[allow(non_snake_case)]
pub fn V_MarkRect(x: i32, y: i32, width: i32, height: i32) {
}